There can be no attacker without a defender. The Sphere of Dominion is focused on keeping what’s yours. It is the chosen path of Feudal Lords among the Huldufolk, those who seek to preserve what is theirs and prevent any upstart usurpers from thinking they can ply their sticky fingers. Those who follow the Sphere of Dominion are known as Peers.
- Path: Lesser Dominion – Grants benefit to any attempt to protect or maintain control of a territory, person, or situation. This Lesser Path also grants benefits to supernatural resistance pools.
- Path: Autocracy – Focused on improving one’s own presence and preventing adversaries from robbing the Sovereign of their freedom, be it by mundane or supernatural means. At lower levels, the Huldufolk’s force of personality becomes something imposing, showing them for the force of nature they are. At higher levels, their strength of will prevents even the most lethal adversaries from inflicting themselves upon the practitioner.
- Path: Demesne – Focused on maintaining one’s temporal holdings, this is the chosen path of many Huldufolk who style themselves as members of the Peerage. Within a character’s Demesne1See Additional Mechanics, Demesne, their will can be exerted as easily as breathing, and to remarkable effect. At lower levels, a character’s Demesne changes to match their desires and extend their awareness, at its greatest heights, the Path of Demesne allows a Peer to control the entry and exit of all creatures, and to decide their fate while they’re caught in the trap.