Often maligned as an inherently evil Sphere, Destruction is not only for monstrous sorcerers flinging death from their fingertips (though there are certainly plenty of those). This Sphere is focused on change and chaos, often but not exclusively through the medium of violence. Its adherents include the aforementioned power-mad sorcerers, pursuers of Nirvana, and those seeking to understand the deepest nature of reality. Those who select Destruction as their primary path are known as Champions.
- Path: Lesser Destruction – Grants benefit to any act intended to bring about change, or to inflict destruction. This Lesser Path also provides a bonus to all mundane attack pools.
- Path: Change – Focuses on altering the nature of reality. Lower levels allow for the bending of chance or circumstance, higher levels allow for gross rewriting of the world around the practitioner, twisting it to serve their purposes.
- Path: Strife – The path most people think of when they hear Destruction. Focuses on inflicting harm and violence. At lower levels, a practitioner inflicts inconvenience and pain upon those who draw their ire, at higher levels, a Huldufolk can inflict truly horrific damage upon their adversaries, and upon the tapestry of creation itself.